At the same time, if you win, don’t gloat about it. Again, this steps on people’s fun if you lose poorly.
Don’t huff and puff and say that the game isn’t fair, that people ganged up on you (even if they did), lose graciously. Winning the game isn’t everything.Īs I just said, winning the game isn’t everything, and losing the game isn’t nothing. The issue is how they do it, one thinks they know what everyone should do, and one locks up to make the optimal play. Here’s going to be an odd statement, but alpha gamers and AP gamers tend to have the same issue, they need to win.
For AP players, they feel the pressure to go fast and not let everyone else get bored, for the other players, they don’t want to get bored. But slowing a game down makes it less fun for everyone. By the same token, don’t take too long on your turn, that is how people checkout of games, and I’ll talk about that later. It might mean you’re less likely to win a cooperative game, and that’s okay. Don’t tell people what to do on their turns, sure they might not be doing an optimal play, but that’s okay. But while that is more specifically about your tastes and views on things, this is more about the game itself. Now, I’m lumping these two together, and really, like I said, this falls into quashing people’s fun.
If you can’t shut up about the debate last night, don’t come, if you are wearing hateful or polarizing material on your shirt, or whatever it might be, don’t assume everyone is like you, and don’t assume everyone wants to talk about politics or whatever polarizing thing like you do.ģ – Alpha Gaming/Analysis Paralysis Gaming We’re trying to create an inclusive place. This also is true for conversation on a board game night. And if you don’t know, ask before pulling out a game if the person is fine with it. You can always bring it up after the fact and do so respectfully. If you aren’t sure, leave it on the shelf, if you are uncomfortable, sit out the game. Don’t quash other people’s fun because something in the game offends you and the flip side of this as well, don’t pull out a game that you know will offend someone. It’s something that was talked about in the thread a fair amount. This really is #1 through #7, but I want to call this out specifically. I fairly often theme in filler game nights for those more social times, but sometimes you need to be prepared to play a bigger game and it’s a game night, so that should be the mindset.
So come ready to sit down and play again, not ready to talk for 30 minutes to an hour and then play a game at some point in time and then talk more after a filler game. While there are certainly social elements to game nights, that is meant to be done in the context of while you are playing a game. Now this one might seem obvious, but I don’t think that some people get it or are ready to game. But I do think that there are some things at least for me that are important for a game group and gaming. Obviously, each gaming table will be different, there are people talking about no food and drink at the table, which is common place for my game nights. I should write up some of my “rules” for board gaming. So, this second post for today comes from a thread over on Board Game Geek called “ The 7 Sins of Boardgaming” and I thought while reading through it, I should do that.